A calm co‑play game for perspective‑taking
Pick two possible reasons (postcards), then pick a direct checking question. “Not sure” is always okay.
How to Play
Each round has the same steps. The point is to practice checking — not guessing.
Rules that keep it safe
- Pick 2 possibilities. We allow more than one reason.
- Ask direct checking questions. We don’t read minds.
- Respect “No.” If they don’t want to talk, we pause.
- “Not sure” counts. Uncertainty is allowed.
Settings
Make the game comfortable and predictable.
Parent Tips (Co‑Play)
The goal is to model curiosity and checking — not “being right.”
Helpful language
- Normalize uncertainty: “I’m not sure — let’s ask.”
- Offer choices: “Want a break, or want to talk later?”
- Repair gently: “Thanks for telling me. I’ll give space.”
- Respect boundaries: “Okay. You don’t have to answer.”
Choose a scene
Round 1 of 3
Pick two possible postcards
Many things can be true. Pick 2 possibilities — or pick “Not sure yet.”
Scene
Choose a checking question
Direct questions help us learn what’s true — without guessing.
Scene
Practice a response
We practice two possibilities: they say “Yes” or “No.” Both are okay.
If they say YES, what could you say?
If they say NO, what could you say?
Parent modeling (grown‑up chooses too)
This normalizes checking. The grown‑up picks what they would ask — not to be “right,” but to model curiosity.
Wrap‑Up: My Checking Toolkit
Your toolkit is a reminder: we don’t have to guess — we can check.